I recently downloaded a new product I backed on KickStarter, SpriteLamp.
Since I intend to us this tool during the Global Game Jam I should know how to use it to produce content, but when I tried to run the application it didn’t work by default. The first problem was that I didn’t have Mono installed. Easily fixed:
sudo apt-get install mono-runtime
But this lead to an exception when launching:
Unhandled Exception: System.IO.FileNotFoundException: Could not load file or assembly 'System.Windows.Forms, Version=184.108.40.206, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies.
I was missing a library
sudo apt-get mono-winforms*
That fixed the problem, so the short cut is
sudo apt-get mono-runtime mono-winforms* cd SpriteLampPro0-3/Linux mono SpriteLamp.exe
Now my only problem is that my laptop doesn’t support GLSL 1.30 under Linux.