Unemployment day

On January 19th it was announced that Disney would be shuttering Propaganda Games. As the Lead Core Engineer on the Tron team (and on the demo projects) this left me without a job. I’ve only been with the company for a little over a year, but in that time I got to know many people, some of whom had been with the company from the start. This was a hard day for everyone involved. I want to thank everyone at Propaganda for hard work. I look forward to our paths crossing again in this small community of Vancouver game developers.

A few people have contacted me about lunch, I’ve setup a Google Calendar for people to see open days. It’s a little presumptuous to assume that I’m going to be so busy, but it’s a nice experiment.

Drop me a line if you want to talk.

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